Journal of Information System and Computer https://journal.unisnu.ac.id/JISTER <p>Journal of Information System and Computer (JISTER) diterbitkan oleh Program Studi Sistem Informasi Fakultas Sains dan Teknologi Universitas Islam Nahdlatul Ulama Jepara dalam dua kali setahun pada bulan Desember dan Juni. JISTER merupakan jurnal ilmiah dalam bidang Sistem Informasi yang berfokus fokus pada ilmu komputer, <em>artificial intelligence</em>, <em>deep learning, machine learing, data mining</em>.</p> <p>Journal of Information System and Computer (JISTER) didefinisikan sebagai suatu sistem yang mengintegrasikan teknologi informasi, orang dan bisnis.</p> <p>&nbsp;</p> <p>&nbsp;</p> en-US joxmin@unisnu.ac.id (Joko Minardi, M.Kom) danang@unisnu.ac.id (Danang Mahendra, M.Kom) Sun, 31 Dec 2023 22:40:25 +0700 OJS 3.1.2.3 http://blogs.law.harvard.edu/tech/rss 60 IMPLEMENTASI SISTEM INFORMASI BERBASIS WEB UNTUK PENGELOLAAN JASA PENYEWAAN INTERNET (STUDI KASUS : BUMDES DESA KERSO) https://journal.unisnu.ac.id/JISTER/article/view/649 <p><em>Internet access service is an activity of providing services and operating telecommunications based on Internet Protocol that can be utilized by the public to access the internet network using a paid telecommunications network. This research produces a system that can be used to manage internet rental services by utilizing website technology. This research produces a Web-Based Information System for Internet Rental Service Payment Management, the features contained in this system include payment data management menus, billing data, customer data and reports management menus.This Kerso bumdes internet service information system is visualized in a web form and can be applied or used by users, namely customers. By testing using a black box and a feasibility test of the system, 97% of the results have been obtained which state that this system is good to implement.</em></p> Andi Firmansah, Danang Mahendra, Joko Minardi, Heru Saputro, Alzena Dona Sabilla Copyright (c) 2023 Journal of Information System and Computer https://journal.unisnu.ac.id/JISTER/article/view/649 Sun, 31 Dec 2023 21:32:44 +0700 PENERAPAN METODE DESIGN THINKING PADA PERANCANGAN USER INTERFACE WEBSITE E-NASHAT https://journal.unisnu.ac.id/JISTER/article/view/807 <p>Wonosobo setidaknya memiliki banyak pondok pesantren yang masih belum banyak diketahui sebagian masyarakat sekitar. Beberapa dari pondok pesantren juga masih belum memiliki media yang dapat mengakses terkait informasi dan pembelajaran serta kegiatan yang ada didalamnya. E-nashat memberikan ruang bagi pondok pesantren untuk memudahkan bagi para santri dan pondok itu sendiri dalam mengelola pondok pesantren yang memberikan kemudahan dalam memberikan informasi terkait dengan lokasi, profil, program, pondok pesantren tersebut serta dapat memberikan kegiatan live streaming pada kegiatan yang sedang dilaksanakan di pondok pesantren. Pada dasarnya website e-nashat ini akan banyak di ketahui masyarakat, dan khususnya bagi santri maka hal ini perlu adanya tampilan yang lebih baik dengan menerapkan metode design thinking. Pada tahapan design thinking pada perancangan user interface melalui emphatize, define, ideate, prototype, dan testing. Hasil testing menggunakan kuesioner online dengan menggunakan perhitungan skala likert, diperoleh total presentase 80,4% berdasarkan nilai interval, yang berarti sangat setuju pada perancangan user interface website e-nashat pada metode design thinking.</p> Muhamad Nurdin, Dian Asmarajati, Iman Ahmad Ihsanuddin Copyright (c) 2023 Journal of Information System and Computer https://journal.unisnu.ac.id/JISTER/article/view/807 Sun, 31 Dec 2023 21:47:27 +0700 RANCANG BANGUN APLIKASI PEMESANAN JASA DESAIN Q-ART BERBASIS WEB MENGGUNAKAN FRAMEWORK CODEIGNITER https://journal.unisnu.ac.id/JISTER/article/view/817 <p><em>Q-ART, a visual design startup, faces challenges in manual order and transaction data management, leading to inconsistencies. To address this, the author plans to develop a dedicated web application using the waterfall methodology and PHP. XAMPP serves as the database, and Visual Studio Code as the text editor. Incorporating the CodeIgniter 4 framework streamlines development, aiming to enhance order data management effectiveness and efficiency. The system is expected to improve service delivery, enhance Q-ART's reputation in the visual design market. </em></p> <p>&nbsp;</p> <p>&nbsp;</p> Rizki Romadlon, Edy Sulistyanto, Riana Safitri Copyright (c) 2023 Journal of Information System and Computer https://journal.unisnu.ac.id/JISTER/article/view/817 Sun, 31 Dec 2023 21:58:38 +0700 SENTIMENT ANALYSIS KINERJA KARYAWAN DI OKE GARDEN MENGGUNAKAN METODE NAÏVE BAYES CLASSIFIER https://journal.unisnu.ac.id/JISTER/article/view/806 <p>Penelitian ini dilakukan untuk mengetahui sberapa akurat algoritma Naïve Bayes Classifier dalam menentukan sentiment analysis berdasarkan data feedback dari para karyawan di OKE garden. Selain itu, ada peneltian ini juga disajikan visualisasi data dari feedback menggunakan aplikasi Microsoft Power BI. Hasil dari perhitungan algoritma Naïve Bayes dalam menentukan jenis sentiment, mendapatkan nilai akurasi yang baik yaitu sebesar 80% dengan menggunakan data latih sebesar 10%. Pada visualisasi data, Pemanfaatan aplikasi Microsoft Power BI pada analisis ini, sebagai alat visualisasi data dengan menggunakan atribut visualisasi yang tersedia pada aplikasi ini. Adapula visualisasi yang ditampilkan pada visualisasi data ini antara lain Donut Chart, Stacked Column Chart, LinearGauge, Word Cloud, Slicer, dan Card. Hasil dari perhitungan menggunakan Lineargauge untuk mengetahui hasil sentiment average dari seluruh visualisasi berada dibawah angka 0.70.</p> Alif Zidan Mubarok, Hidayatus Sibyan, Nur Hasanah Copyright (c) 2023 Journal of Information System and Computer https://journal.unisnu.ac.id/JISTER/article/view/806 Sun, 31 Dec 2023 22:05:02 +0700 SISTEM INFORMASI INVENTARIS BARANG DI PT. BPR BANK JEPARA ARTHA https://journal.unisnu.ac.id/JISTER/article/view/740 <p><em>Inventory data management at PT. BPR BANK JEPARA ARTHA is still being carried out by recording data on paper and then copying it into excel so that to search for data it needs to be checked one by one. With this inventory information system, it helps companies to see the calculation of the value of assets that have been determined by the percentage of depreciation value based on the economic value of an item. The results of the study show that to calculate the book value of an item, it is necessary to know its economic value and then it is calculated starting from the initial purchase up to the specified month and year.</em></p> <p>&nbsp;</p> Budi Setiawan, Danang Mahendra, Agus Subhan Akbar Copyright (c) 2023 Journal of Information System and Computer https://journal.unisnu.ac.id/JISTER/article/view/740 Sun, 31 Dec 2023 22:11:43 +0700 SISTEM INFORMASI MONITORING PRODUKSI DI PT. JIALE INDONESIA TEXTILE https://journal.unisnu.ac.id/JISTER/article/view/741 <p><em>Production is the most important part of a manufacturing company, where in carrying out its production activities this company produces based on orders from customers (Job Orders). Monitoring is monitoring which can be explained as awareness of what one wants to know. Having a production monitoring information system is very useful and helpful in working in the production department because facilities are provided to see the progress of the work being done and when there is a PO that is pending, the data cannot automatically be entered, making it easier to work on running a production.</em></p> Indah Maulana Yuliati, Agus Subhan Akbar, Noor Azizah Copyright (c) 2023 Journal of Information System and Computer https://journal.unisnu.ac.id/JISTER/article/view/741 Sun, 31 Dec 2023 22:17:31 +0700 IMPLEMENTATION OF AUGMENTED REALITY AND LINEAR CONGRUENTIAL GENERATOR ALGORITHM ON ANDROID-BASED ENERGY INTRODUCTION APPLICATION FOR ELEMENTARY SCHOOL STUDENTS https://journal.unisnu.ac.id/JISTER/article/view/819 <p><em>Introduction to Energy is very important and needs to be known since childhood. Learning Energy Recognition by applying today's technology, namely Augmented Reality (AR) is a digital innovation that can help improve understanding and a more interactive experience. AR is an interactive technology that can display 2D objects into 3D or look like real. This research aims to develop an AR-based Android Mobile Learning application, especially "Introduction to Energy" for elementary school students, with a case study at SD N Jipang 05. The application development process follows the Waterfall method which includes planning, analysis, design, implementation, testing, and maintenance stages. The result of the research is an application called "Malgi - Let's Get to Know Energy," which utilizes AR and quizzes with the Linear Congruential Generator (LCG) algorithm to create random questions. Thi s application has been tested with various methods including using Black box testing with a percentage of achievement of 100%, White Box testing with a percentage of achievement of 100% and testing (UAT) based on the design aspect has a percentage result of 93%, based on the material aspect 100% and based on the use aspect has a result with a percentage of 100%, so the results can be categorized as feasible to use. With this application, it is expected that the introduction of energy will be more interesting and effective for elementary school students. The use of AR allows for a more interactive learning experience, while quizzes and the LCG algorithm ensure understanding of energy concepts. This application is expected to be an effective educational tool and support the developmen t of students' understanding from an early age. </em></p> Sherly Agnes, Aris Trijaka Harjanta, Bambang Agus Herlambang, Febrian Murti Dewanto Copyright (c) 2023 Journal of Information System and Computer https://journal.unisnu.ac.id/JISTER/article/view/819 Sun, 31 Dec 2023 22:39:07 +0700